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Scripted Cameras
Scripted Objects
Behavior Graphs
VSL

InverseWinding

Mesh
Inverse Winding - Apply to a BEOBJECT (3D Object or Group)
 
This VSL BB inverses faces normal of a mesh, a group of mesh or all meshes, depending on the target type:
- NULL: all 3DObjects are parsed
- an Object3D: only this object's mesh is modified
- a group: only mesh of 3DObjects in the group are parsed


In: activates the behavior.

Out: activates when the process completes.
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