Technical Samples     Tutorials     Web Player Commands     Demo

Demos

Shaders
Crash Cube
HydroBoat Race
Muridae Massacre
Sound Island
Tunnel


 

   

Crash Cube - VSL Demo


Crash Cube showcases the new Virtools Scripting Language - VSL - to make powerful applications leaner and meaner than ever.

VSL gives coders access to Dev's powerful SDK capabilities from within Dev, along with all the debug tools necessary to test and implement your code. VSL can also be used by Virtools scripter to replace complex parameter operations.

Review the VSL Documentation in the Online Reference, then open up CrashCube.cmo in Dev to see how it is done!


Features Implemented with VSL

- Dynamic mesh creation (for the wall constructions)
- Split-screen mode for two users
- Vehicle management through user inputs managed internally in the VSL script
- Ray-traced collision detection
- UV generation for mapping effects (explosions)
- Mesh vertice color modification in relation to dynamically generated textures (menu background with the rotating objects).
- Dynamic parasite creation and movements are managed by VSL.


Other Features

- Scorekeeping
- Player Controls are saved in the registry

- Use of two scenes (Menu and Game)


Notes
Player 1 default controls: S & F
Player 2 default controls: 4 & 6
Spacebar to start
Esc to return to previous menu

 


Crash Cube