Technical Samples     Tutorials     Web Player Commands     Demo
Technical Samples

2D Interface
Grids
Material Effects
Particles
Particle Deflectors
Particle Interactors
Shaders
VSL

SetMaterialEffect.cmo


In this example, a material effect is switched dynamically between “TexGen”,
“Combine 2 Textures” and “Environmement Bump Map”.
It also demonstrates how to make a world reflexion on a sphere using the “Texture Render” BB.
Note: Your Card must suppport bump mapping.