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Tutorials

Characters
Cameras
Attributes
Particles
Grids
Curves
Arrays
Portals
Scenes

Particles Exercise 1

In this exercise you'll learn the basics of creating particle systems, by placing an emitter and adjusting basic parameters.


Particles Exercise 2

In this exercise, you'll create moving particle systems as well as systems that are modified dynamically at run-time.


Particles Exercise 3

In this exercise, you'll learn how to use more advanced emitter parameters with dynamic Attributes, or Interactors. You'll also learn how to place these Attributes on moving and static frames.


Particles Exercise 4

In this exercise, you'll learn how to use an animated texture with a particle system.


Particles Exercise 5

In this exercise, you'll learn how to use the various options of particle system settings.

Particles