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EnvMap.cmo
Simple example using the “TexGen” effect
of the material setup. |
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PlaneBumpEMBM.cmo
Simple example using the “Environment Bump Map”
effect of the material setup.
Note: your graphics card must support bump mapping |
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SetMaterialEffect.cmo
In this example, a material effect is switched dynamically
between “TexGen”, “Combine 2 Textures” and
“Environmement Bump Map”. It also demonstrates how to
make a world reflection on a sphere using the “Texture Render”
BB. |
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SphereBumpEMBM+SkyMap.cmo
Simple example using the “Environment Bump Map”
effect of the material setup.
Note: your graphics card must support bump mapping |
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TexGenPlanarMapping.cmo
Simple example of planar mapping using either a BB
or “TexGen” effect of the material setup. |
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TexGenTransform.cmo
Simple example using the “TexGen” effect
of the material setup. |